Ready for subdiv (high-poly) Sci-fi Spaceship modelled in Maya and tuned for 3ds Max 12.
Scenes contain some lighting rigs but not contain render setup.
Title image only represents possible look of final render.
Maya version has creases subdivision setup and Max-version has bevel on edges instead.
Suitable for games, mods or any real time applications.
This asset is optimized and hand tweaked.
- Clean mesh with no co-planar faces or isolated vertices ;
- No corrections or cleaning up needed ;
- Correctly named in English ;
- Pivot at 0, 0, 0 at bottom center of object ;