This model is of a sci-fi Cockpit C that was built in 3ds Max.
Unit system is set to metric. Model is built to real-world scale.
The model is organized cleanly on layers and consists only of quads.
All objects and materials are named systematically.
The materials are Standard materials using the 'Scanline' renderer.
The scene includes no lights and no cameras.
2 textures that are 2048 x 2048 .jpg
1 textures that is 1024 x 1024 .jpg
1 x max file with Autodesk materials
1 x max file with Arch & Design materials
1 x fbx file with standard materials
1 x obj file with standard materials