This is high-polygonal model of the SCAR MK16 rifle. The model is ready to subdivide/turbosmooth. You can use it to bake textures like normal map, ambient oclussion to your lowpoly model and then add it to your game! Max-file includes symmetry modifiers - you can easily modify any part of the gun. Be sure you add only one subdivision/turbosmooth iteration on individual parts like engraved part of handle because it already has precise wireframe and adding more than 1 iteration can slow your computer down. Native 3ds Max 2012 file. Includes .max, .obj, .fbx formats.