The Sarmatians were a large confederation of Iranian nomads during classical antiquity. As the others nomadic societies, they have had traditions to specifically deform their heads and make goblets from the heads of their foes.
The model fits to the world scale (168 cebtimeters high).
The scene has lights.
POLYCOUNT: full scene = 39058 polygons
BY PARTS: body parts = 13702 polygons
armor and cloth = 14574 polygons
skull = 8760 polygons
spear = 136 polygons
quiver, bow and arrows = 1886 polygons
The model is built close to the photorealistic. It has bones and controllers. It is skinned and weighted properly and naturally deforms.