A collection of nine common road signs, modeled using subdivision-surface techniques, in 3DS, 3DM, LWO and OBJ formats. Also includes 40 high-resolution sign texture maps (300 DPI) with alpha channels, plus accompanying high-res 'clip' maps. ('Clip' maps are alpha-like black-and-white-only images used for clipping off geometry outside of the geometry's edges, for a clean application and rendering. Ex: Every area in black, when combined with the regular, accompanying texture map, will not appear in a rendering, so that extraneous pixels will not appear.) Additionally, a sign-bracket (post) clip map image is included to create strategically located holes in the bracket, based on examination of real-world sign brackets.