Battlehawk (Military Helicopter)

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'sikorsky' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 8.0 mental ray
3ds Max 4.0 Default Scanline
Cinema 4D 9.0 Default Scanline
Maya 6.0 Default Scanline
3DS
OBJ
Other
3D Model Specifications
Product ID:634168
Published:
Geometry:Polygonal
Polygons:1,170,723
Vertices:632,430
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since January 2005
Currently sells 28 products
Achievements:
1 Rating Submitted
Product Rating
scottzero
Feb 6, 2012
Outstandingly detailed and lovingly built asset! You get what you pay for and Braden really knows his stuff. Thanks guys! This is what Squid is all about, keep it up ;) Sz from Chroma
Description
Realistic Model of the S-70 Battlehawk / UH60 Blackhawk Military Helicopter with optional weapon variations and pilots.

Modeled and rendered in 3DS MAX 8 without plugins.
The model has primarily quad based topology so you can easily choose the models resolution with a subdivision modifier, like TurboSmooth.

All the models parts and scene helpers are organized via their naming scheme.

You could easily use this model as the foundation for other Blackhawk variations - such as the Seahawk.

Optional weapons are included - TV and Laser Guided Missiles, Chain gun, M2 and M60 machine gun, and bombs. A Pilot and Co-pilot with helmets are also included.

The model has many moving parts including the doors, windows, rotors, landing gears, tail wing, tail fold, and the cockpit controls that are linked to helper objects and wired to animation sliders (3ds max8 format) making it quick and easy to choose the model's pose.

The model is fully detailed inside and out with a full interior and cockpit, all scaled to real life size of 50 feet (3ds max 8 format) from the front of the fuselage to the tail.

Textures are in JPG (The Uncompressed Photoshop Files can also be downloaded) format and range from 4096x4096 (for the fuselage map) to 2048x2048 (Cockpit and other textures) pixels and include a color, specular, glossiness, transparency and reflection map.

Remember to check out all the preview renders.

Over 350 hours of work.

.Max (8.0) file format notes:
All the moving parts are animatable via sliders that are already setup and named! The objects are organized into layers and the render lighting setup is included.
Rigged and ready to animate.

.3ds file format notes:
Apply subdivision as desired.
The texture coordinates are the same as the max version so all you have to do is apply the materials. simple instructions are included in case you need them.

.Obj file format notes:
Apply subdivision as desired.
The texture coordinates are the same as the max version so all you have to do is apply the materials. simple instructions are included in case you need them.

.Ma file format notes:
Materials applied. Organized into layers.
Rigged and ready to animate.

.Max (4.0) file format notes:
This file format (3ds Max 4.0) was exported from the original 3ds Max 8.0 to 3ds max 4.0 so it works in 3D Studio Max version 4.0 and up. The materials and textures are all setup! You can chose the model's resolution, or no smoothing for faraway shots.
Not rigged.

.C4D file format notes:
Materials applied.
Not rigged.
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