Model of a rocky formation, made for visualizations and optimized for games. Geometry is highly optimized and the model is not suitable for further subdivision.
- Color 4096x4096
- Normal 4096x4096
- Specular 4096x4096
All textures are hand painted in Zbrush, there are no visible texture seams on the model. Subtle ambient occlusion is already baked into color map.
- 1994 triangles (100%)
- 999 vertices
Maxwell scene also includes a light plane, the poly count for Maxwell scene is:
- 2018 faces (4 quads for the light plane)
- 1029 verts
Has two different sides to make your scenes more varied, can be easily duplicated into long cliffs or walls.
UPK file is Unreal Engine package with the material already set up (see the screenshot).
*Note: background objects visible in two Unreal screenshots (grass, trees, mountains) are not included. You can find some of them as separate products by clicking Raayaar on top of this page.