Fully Rigged Construction Tower Crane. High-poly, high-detail model, developed for any-resolution animation. Extra care has been given to important parts that you might want to zoom in on - like cabin, hook, hook trolley, and all others.All details are polygonal: no texture maps except for procedural noise/bump etc. The 'RED' preview pics were made for reference only. In all formats the body colour is yellow as seen in 'yellow' previews: you can easily adjust to any colour. FULLY RIGGED IN MAX AND MAYA VERSIONS MAX Version is animated Includes 3 animation controls: 1.hook lift 2.hook trolley position 3.head rotation All elements are properly parented to BASE - so you can import, scale/rotate/move the whole structure keeping all active constraints. MAYA:All unnecessary movement is limited: all controls can move only within proper limits. CONTROLS: IN MAX: 3 named sliders IN MAYA: 1 circle control rotation respetively named and 1 locator, which controls Hook elevation and Hook/trolley position: up/down - hook lift left/right - trolleyextention ALL OTHER versions/formats: Aligned along world axis. All necessary parts for rigging/animation are separated, properly named, positioned and aligned. Originally was modelled in MAX. Previews were rendered in MAX9, FinalRender renderer&FinalShaders. All other formats were exported, tested and adjusted in respective software. MAX version includes 2 render setups: MAX9.FinalRender renderer&FinalShaders, GIused for previews MAX9.Scanline renderer&Raytrace materials. All objects in all formats are CLEARLY and properly named and grouped: so you'll see and understand structure easily - no object clutter. All separate objects are used in rigging and their names clearly describe their usage. All materials in all formats are properly named and assigned. Material count: 5 original materials altogether - in all formats. |