|3ds Max 9||mental ray|
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|Unwrapped UVs:||Yes, non-overlapping|
The scene have a rigged lowpoly sheriff with a gun, a hat, a belt and a badge.
The character is rigged with Biped and Skin.
The sheriff object has 2981 polygons and 2969 vertices.
The gun object has 442 polygons and 439 vertices.
The hat object has 316 polygons and 310 vertices.
The belt object has 332 polygons and 328 vertices.
The badge object has 156 polygons and 146 vertices.
The buttons objects have 450 polygons and 378 vertices.
The pants, body, belt and gun textures have a resolution of 2400 x 2400.
The head, hat and badge textures have a resolution of 1024 x 1024.
The textures also have a nomal map and a specular map of the same resolution.
The objects have real dimensions.
If you like this object you can look at my other objects too.