Rigged 'first person' arms - great for 'shooter' style games view. Single colour texture page at 4096 square, plus same sized specular, normal and illumination maps.
This figure is part of a huge related model collection available from ES3DStudios. Click 'ES3DStudios' for full range. UVs use approx 25% of texture space, leaving room for weapons/equipment or lower body maps.
Only 3ds Max version is rigged. All other formats provided come in 'T-Pose' ready for rigging.
Textures: Diffuse map at 4096 square. Normal map, illumination map and specular map at 4096 square. One material for entire figure. This model is not suitable for subdivision.