Rigged Cartoon young cool guy character.
Suitable for use in broadcast, high-res film close-ups, advertising, design visualization. Ready for animation!
-- Originally created with 3DSMax 2009 --
|| SPECS ||
Model is a set of 13 separated objects.
3,580 polygons with TurboSmooth OFF (without morph targets)
28,600 polygons with TurboSmooth ON (set to 1 iterations.)
36,000 Additional polygons by morph targets
Preview images rendered with Max Scanline + Light Tracer.
Standard materials only.
|| TEXTURES ||
All textures are handmade
PSD files sources are included with product
2048x2048 JPG (6) body, head, hair, pants, tshirt, shoes
512x512 JPG (2) eyes, eyes_reflection
|| GENERAL ||
Clean mesh edge loops, Quads Only.
Model has real-world scale and is centered at 0,0,0. (he is 160cm tall)
Objects, Materials, Textures use meaningful names. (striped texture path names)
Scene objects organized by layers.
No Third-party renderer or plug-ins needed.
|| SETUP ||
- Rigged with Biped system and Physique modifier.
- 25 face features for animate expressions.
- Model only file, non-rigged version included.
(NOTE: Download Rigging instructions free .PDF document at 'Previews' section for additional information)
|| CONCEPT & DESIGN ||
This character is an original creation from the author based on its own experiments of cartoon stylized characters. Any similarity with existing characters, or real persons, living or dead, is purely coincidental.
PS: Some people says he looks like me, but sincerely; wasn't intentional. :)