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16 meshes - all named. branchesxx, needlesxx, twigsxx, trunk, & trunk top. The needles are clumps of 3 mesh face objects distributed like real pine needles.
Two texture maps included. Both are the same bark texture, one is just rotated 90 deg. The trunk is uv mapped cylindrically; it is really nothing more than a tapered cylinder anyway.
I know there's aLOT of polys, but it's required if you want a realistic tree.