|Maya 2009maya||Native mental ray|
|Maya 2011ma/mb||mental ray|
|OBJ obj/mtl||Default Scanline|
|Autodesk FBX fbx||Default Scanline|
|Unwrapped UVs:||Yes, non-overlapping|
This pack includes all the following formats:
.mb (maya 2009 binary)
.ma (maya 2009 ascii)
.obj (alias wavefront)
FBX is directly exported from Maya.
Obj is directly exported from Maya (.mtl included)
The Maya 2009 formats are ready to render exactly as you see above with MentalRay and Shave and A Haircut settings.
The Maya 2009 formats are set with the '3' button for the geometry approximation preview and render.
Maya2009(ma/mb) OBJ and FBX format polycount (quads):
The Fur is made with Shave and A Haircut for Maya 2009 so you would need that software to render the fur out.
The actual rendering time is about 4 minutes for an HD rendering 1280x720 frame (rendered on a system based on a single pentium quadcore with 8 gigs ram)
--5 different hair systems for a total of 300k hair primitives.
The Shave and Haircut Fur is included in each MAYA 2009 format (ma/mb).
The FBX and OBJ formats don't include the Shave and Haircut Fur, but are included the hair curves created by hair primitives (maya 2009 .ma) so you can use them as guides if you' re using a different Fur/Hair plugin.
NO POSTWORK ON THESE RENDERS (MENTAL RAY)