A low poly model of an unmanned RQ-4A, high-altitude reconnaissance & surveillance aircraft, which is economic in polygonal detail but featuring quality shader maps, suitable for real-time applications and distant shots. Clean UVW mapping & topology.
Predominantly quad based, also contains a small number of triangles & ngons (not visible).
Although not strictly created with subdivision in mind, most elements subdivide well.
Shader maps: Color & Diffuse (noise & dirt)
Format: 4096 x 4096 pixel 24bit rgb color BMP (*.bmp)
World scale: 13.7m long x 33m wingspan x 5m high
Polycount: 3332 faces / 3402 vertices / 6 elements (fuselage, wings, landing gear & wheels x3)