3D realistical and detailed low poly model of a zebra created in 3ds max 2013 and zbrush 4R4.
- realistic textures created using high resolution photos. - low polygonal and symmetrical topology - correctly anatomical model - rigged using CAT bones and skin - mane and tail are created from poly hair with opacity maps - mane is rigged also - poly hair added to the nose and ears also - pose included at key 10 - sss vray materials used - rendered with vray - all elements in the scene are separated by layers
INCLUDED: - 2 max files (3ds max 2010 and 3ds max 2013) - 29 texture maps - zebra body - hair (mane, tail, ears and nose hair) - mouth (gums, teeth and tongue)
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