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Tyrannosaurus-rex

All Extended Uses
Included Formats
3ds Max
Other tga
3D Model Specifications
Product ID:331929
Published:
Geometry:Subdivision
Polygons:39,768
Vertices:20,405
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since October 2006
Currently sells 24 products
Achievements:
6 Ratings Submitted
Product Rating
mitopa
Apr 16, 2008
Nathan1993
Apr 22, 2008
Great model, awsome everything, except that I can seem to be able to render it. Says missing files TGA something, oh well.
mohoyoyo
Feb 16, 2009
Great model, almost everything you need, it will be apreciated it includes small turorial explaiming helpers used as well as gravity modifiers etc... steps to take it into vue will be great
Joshua27
Sep 5, 2009
Awesome model! Textures, Model and Rig are Excellent.

(2 Helpful Tips: After Purchasing the model download .max file and 3 tga files, then rename the tga files to what 3ds Max describes to be missing.)

Go to: http://www.youtube.com/watch?v=bN8pBlRR-Ko
to see my animation I created using the model.

Description
This is realistic model of Tyrannosaurus Rex for 3dsMAX 7 and up. This is subdivision model with turbosmooth on top of modifiers stack. You can choose any iteration value for smoothing depending on your needs. Texture maps for diffuse, specular, normal are also included in 2048*2048 resolution. Highres sculpting and normal map extraction was done in Z-brush 2. Materials for body, teeth and eyes are set up and ready to go for Mental Ray render.
( Please note that some of the preview files was created with third party render. Rendering out this file will give you exactly the same result as in provided promotional video )

        The model is skinned and fully rigged for realistic animation using the skin modifier. Rig has intuitive and animator friendly controls. Spline IK Back, neck and tail with scripted twist behaviour. Setup includes flex modifier for additional flesh movement (see preview animation - neck area).
File comes with animation - generic walk cycle. It's done with real transition of feet and body - to eleminate feet sliding. Please, contact me if you need new motion.

        scene information:
                - body:                 4269 faces         32632 faces with turbosmooth, iterations=1
                - eyes                 1920 faces
                - teeth                        670 faces        5216 faces with turbosmooth, iterations=1
                - deformers(bones)        81
                - objects total:        203
                - animation range        101 - 293
        
        Use layers if you want to hideshow elements like Geometry, bones, control objects or extra objects.
        The enclosed max-file uses only modifiers native to Max.
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