Realistic Male Head
Originally modeled in Maya.
Ready to use for in-game, game cinematics and/or other production works. It can be used as a low-poly and/or high-poly model.
Clean topology and totally polygon geometry (mostly Quad and a few Triangular surfaces).
You have to increase subdivision level if you need.
Ready to texturing.
Ready to sculpting in ZBrush and Mudbox.
All objects have Unwrapped UVs.
Maya 2011 .ma (ascii) and .mb (binary) files are included in the rar file.
=Obj and Fbx Files=
These files are exported from Maya 2011. It needs some adjustments at pivot points and/or groups.
Head, EyeLeft (Inner, Cornea), EyeRight (Inner, Cornea), EyelashLeft, EyelashRight