| - published with 3dsmax 2008 - ready to render, just adjust resolution then click'n'render! - optimized for fast rendering... - neuron mesh, has turbosmooth modifier (you can adjust LOD [level of detail] any time) - camera (with DOF), light, and render settings included (scanline) - environment and effects included! (fog and blur) - loop camera animation included! - all shaders are standard procedural materials and maps (resolution independent) - animated electricity activity map (timeless loop) - animated environment map (timeless loop) - FBX, 3DS and OBJ files only include base mesh and basic materials (without maps) |