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Razor Gillette Mach 3

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'gillette' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Maya 2009 mental ray
3ds Max 9 Default Scanline
Autodesk FBX 2009
OBJ
3DS
3D Model Specifications
Product ID:580061
Published:
Geometry:Polygonal Quads/Tris
Polygons:103,195
Vertices:109,234
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2007
Currently sells 107 products
Achievements:
Unrated
Product Rating
Description
Based on razor Gillette Mach 3.
Originally modeled in Maya 2009.
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* Totally polygonal modeling (all faces have 4 or 3 sides)
Razor: 20 objects - 11774 faces (except logos)
Transparent Package: 4 objects - 2804 faces
Transparent Razor Box: 4 objects (except razor heads) - 5854 faces
Base: 3 objects - 3800 faces

* If you need, you have to increase subdivision level such as 3 or more.

In maya:
Objects' Shape Nodes > Attribute Manager > Smooth Mesh > Subdivision Levels or Select objects and add Mesh > Smooth (from Polygons Menu)

* Scene does not include any light and render setup but materials (shading) are ready to use in maya files.

* Important parts of the model have Unwarp UVs (such as transparent razor box, package; razor's handhold, grip, tooth etc.) But some other parts unwraped by Automatic Mapping (for more accurate procedural shading)

* Max, 3ds, Fbx and Obj files do not include any shading, lighting and rendering setup.

* 3ds,Fbx and Obj file need some adjustments (at pivot points and/or groups etc. )

* Rar file includes 3 textures (Color and Bump maps).

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(Copyright) goktugg
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