Rays Volk TE37 Rim - High-detailed.
Made in 3DS Max Design 2009 and rendered with VRay.
The max scene contains the render setup and materials, and in the textures.rar you will find the StudioHDRI used for rendering.
Based on subdivided geometry (turbosmoosh).
No smooth: 108.723 vertices, 157.640 polygons
With Turbosmooth on: 760.112 verices, 1.451.160 polygons
available in max, 3ds, fbx and obj formats. Includes all textures and Studio HDRI.