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Rayban New Wayfarer RB2132 Rayban Ray-Ban Rayban

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'rayban' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Softimage 7.01 Default Scanline
Other
OBJ
3D Model Specifications
Product ID:551678
Published:
Geometry:Polygonal
Polygons:40,494
Vertices:83,184
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since June 2010
Currently sells 4 products
Achievements:
1 Rating Submitted
Product Rating
cracked_egg
Mar 10, 2013
Description
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Rayban New Wayfarer RB2132
High detailed, fully rigged, and surfaced model.
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This Rayban New Wayfarer offers all the material and color combinations offered by Rayban as of 08/01/2010, a total of 17. Mix and match Colors and lens materials to make new and one of a kind shades.
Save yourself time! This Model is fully Rigged and ready for production!


This Model is Rigged and Surfaced in Softimage. The Pre-made Materials and Rig are Set up in the .emdl Model file. OBJ files are included for compatibilty with other software programs and do not contain Rigs and Materials.

To Apply a material combination:

1.Download all the texture files and make sure Softimage knows where those files are.
2.Press (Ctrl) + (7) That will bring up the material manager.
In the Material Manager there are Tabs. I Have a Tabs for (Rayban Lenses), (Rayban_Solid_Frames), (Rayban_Tortoise_Frame), (Rayban_Transluscent_Frames), (Rayban_twotone_Frames)
3. Select the Mesh you wish to change the material on. Go to the corresponding tab in the material manager.
4. Right click on the material you want and select Apply to selection.

Ex. If you want a Two Tone color option for your Frames you would select the frame parts of the Glasses. Next you would go to the two tone frames tab and right click on the two tone Material you want. Finally right click and select Assign to selection.

Its as easy as that...

If you're working in a software program other then Softimage Don't Fear. I Included a wide verity of Textures, Mattes and Uv stamps so you can surface these models in your native program with ease.

Seperate meshes for:
Lens Frame                               - 1112 Quads 2224 Triangles
Left Arm                                  - 316 Quads 632 Triangles
Right Arm                                 - 316 Quads 632 Triangles
Left Lens                                  - 2410 Quads 4820 Triangles
Right Lens                               - 2410 Quads 4820 Triangles
Left Arm Logo                           - 16045 Quads 33264 Triangles
Left Arm Logo Backing               - 245 Quads 492 Triangles
Right Arm Logo                         - 16045 Quads 33264 Triangles
Right Arm Logo Backing             - 245 Quads 492 Triangles
Left Lens Frame Crome Dot       - 64 Quads 120 Triangles
Right Lens Frame Crome Dot    - 64 Quads 120 Triangles
Left Arm Hinge                         - 181 Quads 332 Triangles
Left Frame Hinge                      - 70 Quads 126 Triangles
Left Hinge Screw                      - 362 Quads 694 Triangles
Right Arm Hinge                        - 181 Quads 332 Triangles
Right Frame Hinge                     - 70 Quads 126 Triangles
Right Hinge Screw                      - 362 Quads 694 Triangles

Texture Files Include:
Translucent_Matte.jpg
Tortoise.jpg
Text_Logos_Translucent_Matte.jpg
Text_Logos_Matte.jpg
Text_Logos_Bump.jpg
Text_Logos.jpg
RayBan_Logo_stamp.tif
Main_Frame_stamp.tif
Main_Frame_Color_Matte2.jpg
Main_Frame_Color_Matte.jpg
Chrome_Parts_stamp.tif
Pool.jpg


File Formats:
Softimage file - .xsi
Softimage Model file - .emdl
Obj file
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