Welcome to the new look of TurboSquid. To switch to the Classic site, click the link in the Footer.

MuZ SuperMoto Race Bike

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'yamaha' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Oct 28, 2011
CheckMate Lite Certified
Cinema 4D 9 Native Advanced Render
Maya 2008 Native Default Scanline
Cinema 4D 12 Native Advanced Render
Other Formats
Collada 1.4.1
Autodesk FBX 2010
OBJ
VRML 2
Other Files
MuZ_Race-Bike-Jpeg_Textures.zip
JPEG format Textures
MuZ_Race-Bike-Photoshop_Textures.zip
Photoshop format Textures
3D Model Specifications
Product ID:332782
Published:
Geometry:Polygonal Quads/Tris
Polygons:22,950
Vertices:23,866
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since July 2002
Currently sells 41 products
Achievements:
5 Ratings Submitted
Product Rating
patrickfarley
Jun 30, 2010
Wonderful texture map, includes layered PSD files. A joy to work with!
Description
This model has just under 23,000 polygons, enough detail to be your character's getaway vehicle, but lightweight enough to park outside your latest architectural presentation.
The textures for each 'paintjob' are contained in 5 unified UV Maps, & they are all named correspondingly. Color, Reflection, Specular Color, Bump & Transparency. This makes editing the paint job very easy and it will also keep your file neat. No one likes the idea of 50 different textures & shaders for a simple vehicle... You can choose from .jpg or .psd textures. The Photoshop textures have layers to aid you in editing the included graphics or colors.

This model was developed with real time rendering engines in mind, hence the polygon count is within the margins of today's graphics cards and the model is also compatible with single sided rendering. (aka: back face culling)

This model was fabricated in Cinema 4D and as an added bonus, the Cinema 4D users that purchase the native format of this model will be pleasantly surprised by an Xpresso Slider in the Attributes Manager when the bike is selected. It will control the handlebars turning.
The Maya, C4D, XSI and MAX formats have correct pivot points for animation and here is the breakdown... The 6 Masses are: The Main Body of the bike, Upper Forks, Lower Forks, Swingarm, Front Wheel and Rear Wheel. All the formats support multiple groups and have this breakdown also... But only the .WRL file preserves the pivot location and orientation.

ALL the file formats provided support UV coordinates, so no matter which file format you use, the texture should apply flawlessly. (you may have to create a new material and load the 5 textures into their respective channels.)

Technical Note: This model was designed with a 'Phong Smoothing' angle of 60° (also referred to as 'Normal Smoothing' or 'Normal Softness') so this would be the optimal setting in your 3D software.

Related Products
More Products by Artist