| The thief character is designed for video games and other 3D realtime applications. The model is low polygonal and suitable for using in the 3D game engines. There are 4146 polygons and 2122 vertices. The 3D model is textured with the UVW Unwrap method. There is the 2048x2048 texture map in BMP format in the archives. The 3D model is rigged with Character Studio using the Skin modifier. The following file formats are available: MAX (Version 7), FBX, MB (Version 7). |