Realistic polygonal/subdivision female head 3d model constructed with edgeloop topology optimized for facial animations.
The quest here was to create a beautiful female head with an optimal poly count and rational topology that animates well.
The model is efficiently UV unwrapped on a texture space and is ready for texturing.
Clean,smoothable mesh topology.
The unsubdivided(base)mesh has 2480 polygons so you can subdivide it to a desired mesh density.
Detailed gums model is also included.
Eyes textures are included as a bonus.
This model is available in the following formats:
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Created by my brother Jasmin.