Beauty polygonal Female hair (Blonde and Brown) for Your projects. model uses transparent, normal, displacement and specular maps for realistic purpose.
The head model included, but not UV mapped or textured.
Zip archive includes Maya (ma.) OBJ and ZTL file formats. .All materials are default.
Hair mesh is single sided. In order to view both sides of hair mesh correctly change shader settings (cull back faces, and view two sides of hair strip)
For better realistic an external renderer Marmoset Toolbag 2.08 was used.
- Clean topology, quads only.
- All maps have defenition 1024x1024 with tga file format.
- OBJ and ZTL file are UV mapped as well.
- 2 hair colors - Brown and Blonde.
- Verts: 31236
- Faces: 14795
- Verts: 20582
- Faces: 20580