peacock tail fan max - Peacock... by MotionCow

Rate & Review Product

Please wait...
Peacock
$149.00
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
peacock tail fan max - Peacock... by MotionCow
Realistic Peacock.
Fully Rigged & Animation Ready.

Features:
==========================================

1. Fully rigged & animation ready.
2. Optimized & clean model topology that can be further subdivided for high detailed rendering.*
3. Fully textured and materials applied.
4. High resolution UV texture map of 4096 x 4096.
5. Tail fan can open or close. ( In maya this is easily animatable using a single timewarp curve in the graph editor. LW, Max, C4D & XSI controlled by morph target )
6. Mouth opening & eye blinking controlled by morph targets, set-up appropriately in all 3D applications.

*The original model is smoothened using TurboSmooth/MeshSmooth in Max, PolySmoothFace in Maya, Subpatch in XSI & Lightwave, and HyperNurbs in C4D, which renders exactly like the preview images, and yet preserving the original low mesh density like the wireframe preview.

The user only need to crank up the subdivision to get a high poly & detail mesh for rendering, OR crank down the subdivision for a low poly mesh while animating.
==========================================

No special plugins needed.
Just load and animate!

All formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.

MotionCow is the publisher of high quality photorealistic 3D Models & we proudly stand behind all our products.
Pls do not hesitate to contact us if you need help with our models.

© MotionCow

Related Products
$.00
oth c4d obj
$.00
max fbx lwo
c4d xsi obj ma
$.00
ma max lwo c4d
oth obj 3ds
$.00
max fbx lwo
c4d xsi obj ma
$.00
max lwo xsi
obj 3ds
$.95
max obj 3ds
$.00
fbx obj blend
More Products by this Artist
$.00
max fbx lwo
c4d xsi obj ma
$.00
max fbx lwo
c4d xsi obj ma
$.00
max fbx lwo
c4d xsi obj ma
$.00
max fbx lwo
c4d xsi obj ma
$.00
max fbx lwo
c4d xsi obj ma
$.00
max fbx lwo
c4d xsi obj ma
$.00
max fbx lwo
c4d xsi obj ma

Product File Downloads
Maya 7 (.ma, .mb)  12 MB
Renderer:mental ray
Autodesk FBX 2006.11 (.fbx)  11 MB
OBJ (.obj)  11 MB
Softimage 5.11 (.hrc, .xsi, .scn)  11 MB
Renderer:mental ray
Lightwave 8.5 (.lwo, .lw, .lws)  10 MB
Renderer:Default Scanline
3ds Max 8 (.max)  19 MB
Renderer:Default Scanline
Cinema 4D R11.5 (.c4d, .xml)  27 MB
Renderer:Default Scanline
Share Share Share Share
Product License
All Extended Uses
3D Model Specifications
Native file format:Maya 7
Product ID:603280
Published:
Geometry:Subdivision
Polygons:2,763
Vertices:2,933
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Product Rating
2 Ratings Submitted
AnimationCentral
Feb 12, 2012
Only one word can describe this model:
AMAZING!
plumita
Sep 28, 2013
Awesome job!