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Pandora - Photorealistic 3d Beauty

All Extended Uses
Included Formats
Apr 25, 2012
CheckMate Pro Certified
3ds Max 2010 Native mental ray 3.7
Other Formats
OBJ
Autodesk FBX 2009
3DS
3D Model Specifications
Product ID:635982
Published:
Geometry:Polygonal Quads/Tris
Polygons:9,631
Vertices:10,028
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since July 2005
Currently sells 7 products
Achievements:
2 Ratings Submitted
Product Rating
Categories
Description
Pandora – Photorealistic 3d Beauty

No plugins or external renderers needed!

Pandora is an anatomically accurate, highly detailed 3d character with a quad and edgeloop based topology. Model is in T-Pose for rigging and also works with Mixamo Auto Rigger. UV layout is space optimized and non-overlapping. Model and Textures were created to produce high quality results in any given lighting situation and environment.


RENDERING

Scene is lit and setup for rendering with mental ray 3.7
+ Subsurface Scattering Shaders
+ Final Gather
+ Exposure Control
+ Linear Workflow
for completely photorealistic, convincing, high quality renders.


MODEL

+ Body Height 176 cm
+ T-Pose
+ Quad and Edgeloop based Topology
+ reasonable polycount
+ basemeshes with Turbosmooth Modifier applied (intact modifier stack)

Basemesh Polycount:

body = 5207 polygons / 5222 vertices
eyes = 480 polygons / 500 vertices
teeth + gums = 2456 polygons / 2638 vertices
tongue = 58 polygons / 60 vertices
hair + eylashes + pubic hair = 1414 polygons / 1608 vertices


TEXTURES

Pandora_diffuse.jpg = 8000 x 8000
Pandora_bump.jpg = 8000 x 8000
Pandora_specular_color.jpg = 8000 x 8000
Pandora_hair_diffuse.jpg = 4096 x 4096
Pandora_hair_bump.jpg = 4096 x 4096
Pandora_hair_specular_color.jpg = 4096 x 4096
Pandora_hair_opacity.jpg = 4096 x 4096
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