Oriental style suspended chandelier, made of glass beads with decorative metal framework. Provides cameral, subtle and soft lighting effects. Four parts of the lamp are suspended to the plafond.
The model is a representation of a real object and has a proper scale. Each part of the model has a correct name, which helps managing scenes.
Some of lamp elements in MAX file have an adjustable level of detail (through the modify panel). The scene is set up for mental ray renderer, all materials are Arch&Design type.
3DS, OBJ and FBX files contain only the lamp mesh, without scene environment and correct materials (however Arch&Design materials in FBX file should work fine).