An organic looking space space ship, made with blender 3d, using the cycles cuda core rendering engine. All textures are made using nodes, no UV textures. All objects and materials, lighting are named.
The camera is setup to render a 4k image (redOne4k), at 75 sample preview quality.
And is set to circle the ship (360 degree), focused on the ship.
Rendering: cycles engine.
Depth of field: Size = 0.500, Radius = blades (4), rotation (4).