Model of a Baseball player.
Rendered in Default Scanline with standard materials.
OBJ file included.
Light included in the scene.
Ready to render as you see in presentation images.
Player is unwrapped on 2 textures.
Normal textures included.
Texture for player body is 4096x4096
and for head 2048x2048.
Textures are striped from path!
Model is built in real world scale.
There are 4 objects in the scene.
Player, Cap, Bat and Ball.
Player = 4482
Cap = 134
Bat = 376
Ball = 612
Can be used for games, commercials, broadcast, closeups, visualization etc