The windings are separated objects so you can easily remove them to reduce poly count.
Textures are available in separate file for download,to every file format,everything should work for them.
Put textures in 'tex' directory.Example :
c:\rendering\tex\ ----->this is the texture directory
In maxon Hypernutbs-->Subdivide UVs--->Edge ---this is important to the texture look right.
I can't tell how set it up in Lightwave,but the textures are all there.
Materials are only for c4d included .Apply Turbosmooth or similar to get subdivision.