| Old European City Bus midpoly model with a set of diffuse, specular and normal textures in both DX and standard shader. Rigged for animation (max version). Tech info: model - 7600tris, linked to helpers (rotate to open doors or turn wheels) and rigged for animation (wheels spin when moving bus front or backwards) textures - 2048x1024x24bit tga body texture (diffuse, specular, normal) - 1024x1024x32bit tga interior texure (diffuse, specular, normal) - 512x512x24bit tga wheel texture (diffuse, specular, normal) - 512x512x32bit tga window texture (diffuse, specular) - 512x128x24bit tga chassis texture (diffuse, specular, normal) - psd files for texures included (dirt, details etc.) |