old mine cart

All Extended Uses
Included Formats
Blender blender
Autodesk FBX fbx
Other Files
preview_version.zip
blend file used for thumbnails
3D Model Specifications
Product ID:891621
Published:
Geometry:Polygonal Quads/Tris
Polygons:36,896
Vertices:18,618
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2014
Currently sells 10 products
Achievements:
Unrated
Product Rating
Description
A model of an old and rusty mine cart.

Comes with:

-blender and fbx versions
-diffuse map
-normal map
-specular map

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The model was sculpted and textured by hand, mainly in Zbrush, with some dirt and scratches done on layers in Photoshop. Those layers are included in the main .tif texture files. A jpeg version of each texture is also included.

This model is an older piece of work, so the UV seams are not placed in the most convenient places and will likely become visible if changes are made to the texture in Photoshop, but it does respond well to being textured in Zbush/Mudbox or other 3d painting program since the UVs are non-overlapping.


notes on file formats-------------------

.BLEND: The scene is currently setup for blender internal render and is the one that was used for the thumbnails. It should work well as it is.

.FBX: I exported a special fbx version with a Blinn material from blender, that should import correctly in other software. But the shader might need some adjustments.
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