3d model of a Old Building.
Native format: Autodesk Maya
In Maya this model is organized cleanly on layers.
The model consists primarily of quads.
The model is easily editable
Render is done with Maya software.
No 3rd party plugin needed
Render time: 10 seconds (Tested on Intel Dual Core 1.6 Processor)
Textures are 256x256 to 2048x2048
Coordinates mapping method used:
UVW Mapping projections.
(Use winrar for extracting texture files)
This scene is modeled in real world scale.