Old barrel for your fantasy game! Supports physical based rendering as well old school specular!
- 4k textures!
- Can be used directly in Unreal Engine 4, Unity, Unity 5,
- Maps: Normal, Rought, Spec, Metallic, Glossines, Diffuse and Base color,
- Full PBR support,
- 'Old school' rendering support as well: diffuse, normal, specular,
- Small polycount: 900 tri, 428 vert,
Unreal Engine 4 Usage:
- When importing mesh make sure you import normals and tangents from mesh,
- Make sure normal map, rough map and metallic map aren't sRGB,
- Base color need to be sRGB,
- All maps should have Compression: Vector Displacementmap - normal map should have NormalMap,