Prison Guard / Pilot Rigged (Game Ready)

All Extended Uses
Included Formats
3ds Max 2010 mental ray
3ds Max 2012 mental ray
Autodesk FBX
Other
3D Model Specifications
Product ID:948149
Published:
Geometry:Polygonal Quads/Tris
Polygons:4,621
Vertices:4,438
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since February 2011
Currently sells 3 products
Achievements:
Unrated
Product Rating
Description
|| FEATURES ||

Product was originally designed to be a model of a circa 1930's prison guard, however it's use can be extended beyond this (e.g. pilot, sailor etc) with some small

alterations to the textures.

Created by a professional video games character artist, this model works perfectly with Unity's Mecanim system, but can also be used with other software.

All images above were rendered using the Mental Ray renderer in 3ds Max 2012 with NO additional plugins used.

Guard's hat is a detachable object.


|| RIGGING ||

Model rigged using skin and does NOT use any twist bones so it is fully compatible with Mecanim and ready to export to Unity.

Additional bones added to the face to control the jaw, cheek bones, brows and chin.


|| TEXTURES ||

Model comes with two different texture groups for variations with and wiout hair including:

prison_guard_diffuse.tga (2048 x 2048, 16MB)
prison_guard_gloss.tga (2048 x 2048, 12MB)
prison_guard_normal.tga (2048 x 2048, 12MB)
prison_guard_specular.tga (2048 x 2048, 12MB)
prison_guard_diffuse_hair.tga (2048 x 2048, 16MB)
prison_guard_gloss_hair.tga (2048 x 2048, 12MB)
prison_guard_specular_hair.tga (2048 x 2048, 12MB)

|| POLY COUNTS ||

prison guard
- polys: 4621
- tris: 8658
- verts: 4438

prison guard hat
- polys: 445
- tris: 802
- verts: 421
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