Detailed model of a wooden stall. Game ready model including physically-based rendering (PBR/metallic) textures which are compatible with any modern rendering engine, for example Unity, Unreal and Marmoset.
Modelled in Blender 2.75 and rendered in Marmoset Toolbag 2. Textures were created with Substance Painter and they are 4k in resolution for ultimate quality. Can be resized down if needed.
.OBJ, .FBX and .DAE have been tested to open in 3ds Max 2016, Maya 2016 and Marmoset Toolbag 2.
Model is built to real-world scale. Units used: meters. Model is 4.7 meters wide.
Textures (4096x4096 PNG):
- Ambient occlusion
- Base color / albedo / diffuse
- Glossiness (same as roughness inverted)
- Normal OpenGL
- Normal DirectX (inverted Y)