This is a highly detailed model of an Motorola Wilder. Model is made in 3dsmax 2010 and rendered in VRay 2.00.02. Model is supposed to use turbo/meshsmooth, so you can always choose necessary level of detail. The renders are made with value of turbosmooth – 2.
Model made by polygonal method. All little parts (relief icons, lattices) have a full polygonal structure (non bumps).
In main MAX.zip archive you can see:
1. Clean scene with assigned textures and no render setup. You can use this file to merging model to your scene.
2. Scene with VRay shaders, light, animation and render setup.
3. All textures and maps needed to create such images as you can see on thumbnails.
Other archives includes simple model with correct texture mapping coordinates and without turbo/meshsmooth.