A small collection of objects that can be used as melee weapons. These models can also double as props.
There are two .objs for each model, one medium and one low detail level. Higher detail levels can also be achieved by increasing subdivision in the blender files. The face and vertex count was for the presentation scene on medium detail level.
All models are UV unwrapped, with some UVs overlapping.
Contains two basic wood textures and one metal texture.