You can look at the 3D-model in real-time on ArtStation.
My nickname: i_am_shinobi.
Makarov Pistol is a high quality, low poly model intended for use in games or real-time renders.
Modeled in Blender and 3ds Max 2015.
Normal map and Ambient Occlusion was baked from a high poly model.
Textures are designed for physically based shader.
The 3D model is created on the basis of real photos and drawings.
5 x 4096 resolution:
Also included in the asset tuned metalness map for Unity 5.
Textures in .tga formats.
.obj and .fbx versions.
Tested in the Unity 5 (see screenshots).