It's a high detailed photoreallistic DSLR Camera, Nikon D60
You can use Max 2010~2013 for rendering with Maxwell render and V-Ray.
You can also use FBX, OBJ, 3DS formats.
Notes for FBX format :
1. There are two version included (N-gons & Triangles mesh)
2. It's compatible with Maxwell material if you use FBX2013.3 version.
Objects / Polygon / Vertex count is (case of max2013 file) ;
Objects : 68
Vertex : 135377
Polygon : 154673
There is a instanced turbosmooth modifier included in 3ds Max file.
Camera setting and 51 bitmap textures and a HDRI(3200x1600) is included with
Studio Lighting Setup.