Concrete, cement, barricade, construction block.
This model and materials sets are designed to work with PBR based platforms, or game engines.
The mesh has been UV unwrapped without UV islands intersecting.
The model has been baked in Substance Painter and I have included the following resources that were generated from that process,
All Textures and maps are 4096x4096
-World Space Normals
Each of the texture/material sets includes:
-Tangent Normal Map
-Height map (optional)
I have put a skinned version up on sketchfab. My username on sketchfab is distance880. The preview renders are sketchfab screenshots using PBR render.