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Cartoon Boy Head

All Extended Uses
Included Formats
Jan 9, 2012
CheckMate Lite Certified
Maya 2011 Native mental ray 3.8.1.26
3ds Max 2011 Native Default Scanline
Cinema 4D 12 Native Default Scanline
Other Formats
OBJ
Autodesk FBX 2011
3D Model Specifications
Product ID:647358
Published:
Geometry:Polygonal Quads/Tris
Polygons:3,298
Vertices:3,287
Textures:No
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since September 2007
Currently sells 107 products
Achievements:
1 Rating Submitted
Product Rating
tdecarlo
Jul 4, 2014
Produces great expressions!
Description
Cartoon Boy Head
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Originally modeled in Maya.

Clean topology and totally polygon geometry (mostly Quad and a few Triangular surfaces).

You have to increase subdivision level if you need.

Ready to texturing.

Ready to sculpting in ZBrush and Mudbox.

All objects have Unwrapped UVs.

=MAYA Files=
Maya 2011 .ma (ascii) and .mb (binary) files are included in the rar file.

Maya scene includes basic lighting, shading and rendering setup. (5 Spot Lights - Renderer: mental ray)

=OBJ File=
Obj file is exported from Maya 2011. It needs some adjustments at pivot points and/or groups. It doesn't include any shading, lighting and rendering setup.

=Other Files=
3ds Max, Cinema 4D and Fbx files do not include any shading, lighting and rendering setup.

=Textures=
No texture file.

=Geometry List=
Head, EyeLeft, EyeRight

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(copyright) goktugg
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