The max .zip contains 2 files:
1:Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
2: Menatal Ray renderer set up and materials.Includes Menatal Ray materials.
3: In the folder'maps' you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No smooth: 25.640 vertices, 25.909 polygons.
With Turbosmooth on: 176.581 vertices, 333.488 polygons.
All preview images are from the vray scene.Only the last 2 are from the mental ray scene.
The same geometry have and the phones: 5233 and 5235, so you can use this phone for them.
NOTE: Vray is required for the first Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The 'obj.zip' is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.