| Highly detailed model of Nick Heidfeld's 2008 season helmet. Textures are extra large 4096 x 2048 for extreme close-ups. All materials/shaders, lighting rigs and proper render settings are included in both the Maya and 3ds Max versions. Proper and precise topology used for the most accurate model possible. History and modifier stack are left undeleted to allow for a lower res model. Please download textures after purchasing model. |