This is a highly detailed 3d model of New York Police Interceptor
The model was modeled in 3ds max.
The model is smootheable and easily editable (TurboSmooth, HyperNURBS modifier).
Interior is included.
This model consists primarily of quads.
In the 3ds Max versions the model is organized on layers.
The rendering is setup in mental ray.
In the 3ds Max version, the mental ray lighting and setup file is also included.
No 3rd party plugin needed.
I also included a non-illuminated 3ds Max version with standard materials (if you do not use mental ray).
Lighting is included only in the 3ds Max version and materials may appear different in other program formats.
The resolution of textures vary from 1200x1200 to 300x300.
Bumper stickers are generic and can be easily changed replace.
In the 3ds Max version the model has a simple rig.
I added helper objects to 4 doors and wheels.
In order to animate this model all you need to do is select the appropriate helper object for the section you want to rotate, make sure you are in local mode, and rotate.
This scene is modeled in real world scale.