NYPD Police Interceptor

by FraP
Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'ford' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Feb 6, 2012
CheckMate Pro Certified
3ds Max 2010 Native mental ray
Cinema 4D 10 Native Default Scanline
3ds Max 2010 Native Default Scanline
Other Formats
Maya 7 Default Scanline
Autodesk FBX
3D Model Specifications
Product ID:652171
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since March 2004
Currently sells 492 products
6 Ratings Submitted
Product Rating

This is a highly detailed 3d model of New York Police Interceptor


The model was modeled in 3ds max.
The model is smootheable and easily editable (TurboSmooth, HyperNURBS modifier).
Interior is included.
This model consists primarily of quads.
In the 3ds Max versions the model is organized on layers.


The rendering is setup in mental ray.
In the 3ds Max version, the mental ray lighting and setup file is also included.
No 3rd party plugin needed.
I also included a non-illuminated 3ds Max version with standard materials (if you do not use mental ray).
Lighting is included only in the 3ds Max version and materials may appear different in other program formats.


The resolution of textures vary from 1200x1200 to 300x300.

--Rigging --

In the 3ds Max version the model has a simple rig.
I added helper objects to 4 doors and wheels.
In order to animate this model all you need to do is select the appropriate helper object for the section you want to rotate, make sure you are in local mode, and rotate.


This scene is modeled in real world scale.
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