This is the newest version of the Rolex Milgauss (Model reference nº116400GV)
This scene is ready to render in 3DS Max and Modo.
This scene is very easy to setup in other 3d aplications.
I supply instructions on how to setup the V-ray materials in the scene.
You can achieve diferent lighting variations by simply rotating the hdri environment on the XYX axis and ajusting the intensity.
This model is highly detailed to withstand very closeup renders.
Clean geometry, only quads and triangles, no Ngons, and high-res geometry is used only in areas were it is needed.
All mesh elements are UV mapped and properly named and grouped.
8 texture\image maps
1 V-ray Domelight
HDRIs supplied with this scene:
Rolex Milgauss Max.hdr (3000*1500).
Rolex Milgauss Modo.hdr (3000*1500).
Images\textures supplied with this scene:
Milgauss Dial Color.png (4096*4096).
Milgauss Dial Reflection Color.png (4096*4096).
Milgauss DialBump.png (4096*4096).
Milgauss Dial Anisotropic Rotation.png (4096*4096).
Bezel and Engravings Reflection Color.png (4096*4096).
Brushed Metal Reflection Color.png (4096*4096).
Engravings Bump.png (4096*4096).
Crystal Refraction Color.png (1200*1200).
Supporting items section:
V-ray material setup instructions for this scene.
Compatible HDRI for V-Ray on other aplications
Rolex Milgauss Cinema4D.hdr (3000*1500).
Rolex Milgauss Maya.hdr (3000*1500).
Rolex Milgauss Softimage.hdr (3000*1500).
More high quality models are available in my gallery.
If you like this model please take some time to rate it.