|3ds Max 2008|
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- camera, light and (scanline) rendering setup included (with basic loop camera animation)
- environment, effects (DOF setup) included
- short render times (fast rendering)!
- two alternative material / shader option (material previews can see in thumbnails area)
- standard procedural textures used, not any external bitmap files needed
- materials, shaders and other render setup only include in MAX file!
- OBJ and FBX files include only geometry and basic materials (without maps)