Neanderthal: Caricature model for 3ds Max 9 and higher, 3DS, & OBJ (Turbosquid will help with conversions to other file formats). Low poly count, edge-loops based topology, with normal map suitable for all but very close-ups. This model is Quads with a few Tris. Model is fully rigged/skinned using “Biped” and ready for animation. Includes morph targets for phonemes and facial expressions. All maps are 2048x2048.
3ds Max 9 is ready to animation.
3DS will require rigging and skinning.
OBJ will require rigging and skinning.
Verts 22596 (1 Smoothing Iteration)
Faces 45168 (1 Smoothing Iteration)